Work   














Procedural

architecture







TYPE:
Particle Effects


SOFTWARE:
· Houdini


POINT:
· Mathematical coding
· Particle and Pyro simulation
· Particle material 







Statement





This project showcases a rose dissolution effect created in Houdini. Using POP particles and Pyro simulations, the rose gradually breaks apart and disperses in the wind, producing a natural and dynamic disintegration effect.
该作品展示了玫瑰花粒子消散特效。使用Houdini的Pop和Pyro功能实现物体随风飘散的消解效果。





Process





Obj level network


fracture
fracture network


animated mask
add noise to mask
delete useless points


get central point from fracture 
pop solver network


generate smoke from source points
use smoke to drive the points in popsolver

 
final preview(VK render)




Technical Documentation





See more process and technical details in PDF document here! 更多流程和技术细节请看技术文档!






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